Showing posts with label how-to. Show all posts
Showing posts with label how-to. Show all posts

Sunday, April 01, 2007

10 Tips for Writing Great Dialog (part II)

read part I first

part II

6. Vary your cadence and pacing

Different people think differently. Different people present differently. Make it so when different characters are speaking.

John Abel stood at the threshold of the kitchen, glancing down at the old woman's body. He shook his head, gave a sigh, and whistled as if he were summoning Lassie.

In a moment, officer Mieser strode through the front door behind him. "'s'up, Sarge?"

"You see anything strange about this body? Or is it just me?"

Mieser made a cartoonish popping sound with his lips as he looked down at the woman, considering the question. "Um. Beyond the dead part?"

"Yeah. That's what would be helpful to me. Looking beyond the dead part."

More popping then, and a furrowed brow, before a shrug. "Stumped me."

"Look at the back of Ms. Cromwell's legs."

Squinting now, then a mumbled "Hmm. Pooled blood under the skin. Like she crapped out somewhere--"

"Like she died somewhere else and was moved here?"

Mieser grinned as if he'd just solved a riddle in the Sunday Mini Page. "You got eyes, Sarge."


7. Make your women and men sound different

This is a corollary to the preceding tip.

As much as I'm sure it disappoints the psychiatric and sociological crowd weened on the 60's, men and women are fundamentally, irretrievably, god-blessedly different. And that should show up in your dialog.

In the following, you'd be hard pressed to divine, without the help of clear names, that you were listening to a man and a woman.

"Could you please pull off at the next rest stop? My bladder is screaming for mercy. All that Diet Coke did me in."

Character-B nodded and gave an understanding smile. "My teeth are floating, too. Why didn't you say something earlier?"

"I really didn't want to slow this train any. I know how excited you are to see Graceland."

"Don't be silly. When nature calls, you've got no choice but to heed the summons."

Here's a take that actually has the sex of the speakers baked in.

"Could you please pull off at the next rest stop? My bladder is screaming for mercy. All that Diet Coke did me in."

Character-B nodded and gave a resigned shrug. "I'm tasting piss, too. Was hoping to ignore it to death."

"Well, you let me know where that adventure takes you. As for me, I'd like to make use of the rest stop."

Another shrug from Character-B before, "I guess Elvis'll still be dead after I've drained the snake."


I'm not saying, or even implying, that men have to be crude and women genteel. Rather, I am saying that your men and women should talk in distinctly different ways.


8. Give the dialog breathing room

Depending on where you are in the drama of a conversation, you may need to back off with some fitting description, not so much for what the description, itself, means, but to allow tension to build, to allow the dialog to have a meaningful rhythm.

In a shameless lift from the novel I'm currently working on, two late-teen brothers, Aidan and Luke, are riding in the back of a pickup driven by their father.

“You know the woman who showed up at the house yesterday?”

“Not carnally, no. But I’m aware of her. Why?”


“Dad’s having an affair with her.”

When Luke said nothing in response, Aidan allowed the silence to hang there.
He studied his brother’s face, trying to gauge what form his anger would take, trying to divine how the shock would manifest itself, what his next words would be.

Eventually, Luke began to shake his head. And then he began to laugh. It was a mirthless, bitter sound. “That’s the shocking revelation? Dad’s porking yet another stupid broad?”


9. Don't engage in mundane pleasantries

"Hello, Harold," Gertrude said.

"Morning, Gert. Enjoying this fine weather we're having?"

"Indeed. It's a change I find I quite like."

Harold took a slow breath of the fresh, damp spring air. "I'm beginning to believe that I even sleep better for it."

Please, before I brain myself with a nose-inserted ice-pick, get on with the story. These kind of pleasantries matter in real life. In a story, let the characters be polite enough to dispose of this stuff off-screen.


10. Forget reality

Writers, when faced with some level of criticism, love to fall back on "But that's how it really happened," imagining this to be their trump card. It's not. I only care how it really happened to the extent that it's dramatic.

Real life is free, books aren't. And real life, mostly, is a yawn-fest.

Character talk is smarter, stupider, pithier, funnier, more ridiculous than real-life talk. Don't be fooled by some half-baked allegiance to verisimilitude.

The reality defense has two different permutations. In the first case--not really related to dialog, but interesting anyway--the writer uses it to defend a horribly improbable event coming with equally improbable timing. But the meteor really did bonk Ernest on the head and restore his site on the very same spot he lost his vision to lightning 34 years before. No. No. No. If the meteor has come to save the day, you may not pass Go.

The dialog-related sin has to do with a slavish attempt to replicate real human speech.

Karl muscled his way up to the bar and sat beside Phillis with a pained grunt. "Holly cow. Good Jesus. It's hot. Hot, hot, hot!"

She looked at him and seemed to lean away from his sweating mass.

"Hottest day of the year, easy. Gotta be 105, 106. Fire season come early." He motioned toward the TV hung on the wall. "How long you imagine 'til some God Damn firebug gets his business plastered all over the TV up there? Hot as it is?"

She shrugged without enthusiasm. "I have no idea, Karl. Can't think of it. Real soon, I'd guess. You're ah...you're right about the hot part."

"How's your momma doin' in all this heat? Airconditionin' keepin' up for her?"

"Ah, I guess. As far as I know. She hasn't called to complain. It is hot over to her place, I'll have to admit."

"You want me to come over'n have a look at her air conditioner? Maybe see if a little Karl TLC will help keep the old gal cool? Wouldn't want her gettin' into trouble in this heat."


"That would be real nice, Karl. I'm sure she'd appreciate the help."

"Okay then. It's a deal. A woman like that shouldn't be left to her own devices in this kinda heat."

Yeah. Okay. We get it already. It's hot. Karl is, unfortunately, more interesting than most characters engaged in this kind of droning inanity.

Additionally, the stuttering and the false starts have got to go.

Dialog needs to move with more precision than this. It needs to be more concise. This is particularly true if the topic of the dialog--in this case the heat--isn't central to the story you're telling.

Monday, March 26, 2007

10 Tips for Writing Great Dialog (part I)

  1. Don't always speak directly to the problem

    Stackhouse stared at Monique through those inscrutable wraparound sunglasses, a face-splitting grin on his face. "I'll be getting that money back now, Nique. You can bet your bootylicious ass on that."

    For her part, Monique was shaking visibly, tied naked to the chair as she was. "I don't know what you're talking about."

    With a shake of the head--he'd known this absurdity was coming--Stackhouse strode across the room and kicked the chair out from under his star. "I know you been working with Lansky. So cut the crap."

    The direct approach works well enough, as far as it goes. But if it's the only approach you take in your storytelling, you miss many opportunities to surprise your reader. They will know pretty well ahead of time exactly how the scene's going to play.

    Instead, at least occasionally, try the oblique approach.

    Stackhouse stared at Monique through those inscrutable wraparound sunglasses, a face-splitting grin on his face. "How's everything goin', Nique? You look kinda uncomfy in that chair."

    For her part, Monique was shaking visibly, tied naked to the chair as she was. "I don't don't even know why they brought me..."

    With a shake of the head--he'd known this absurdity was coming--Stackhouse strode across the room and kicked the chair out from under his star. "That better?" He took his shades off and folded them at his side. "Did you know I fed Lansky's balls to my dog last night?"

    "What?" She looked terribly uncomfortable now. "What?"


    "You got something you want to tell me, Monique?"



  2. Don't put tags too late in the dialog

    It's easy, and common, to put the tag too late in the sentence for it to have its intended affect--and late enough to make the sentence awkward.

    "I'm not talking about the fishing boat, for crying out loud. I'm talking about the three dead guys who got tossed off it. I'm talking about corpses floating in the Pacific," Inspector Swann said.

    If there's a chance that we readers actually need a tag to guide us, this one comes too late. We've been confused about the dialog, or may have attributed it to the wrong character, for too long.

    Try:

    "I'm not talking about the fishing boat, for crying out loud," Inspector Swann said. "I'm talking about the three dead guys who got tossed off it. I'm talking about corpses floating in the Pacific."

    Or, perhaps better still...

    Inspector Swann dropped his cigarrette and ground it into the gravel. "I'm not talking about the fishing boat, for crying out loud. I'm talking about the three dead guys who got tossed off it. I'm talking about corpses floating in the Pacific."

  3. Eliminate stupid tags

    Don't have your characters expostulate, ejaculate, enthuse (please, please, please--it's not even a word), or proclaim.

    Use 'he said,' 'she asked,' and eliminate the rest of it.

    "Won't you please fly down there, Harold?" Gertrude exhorted. "I think our children's lives may depend upon it."

    Instead, do this...

    "Won't you please fly down there, Harold?" Gertrude asked. "I think our children's lives may depend upon it."

    Or this...

    "Won't you please fly down there, Harold?" Gertrude glanced out the window at the rain, closed her eyes briefly before continuing. "I think our children's lives may depend upon it."

  4. Go tagless when you can make it work

    Straight tags--meaning 'he said/she said'--have a thankless job. All they're good for is attribution. So why not, when it's possible, eliminate the wastage altogether?

    "Did you see that little dog, the Jack Russell?" Layla asked.

    "Yes," Paul said. "Appeared to be humping Father McGreggor's leg."

    "Very uncomfortable," she said.


    "Quite," he said.

    In some cases, eliminating the straight tag will require an action tag.

    Layla froze mid-sentence, her mouth hanging open. "Did you see that little dog, the Jack Russell?"

    "Yes. Appeared to be humping Father McGreggor's leg."

    After blinking twice, she remembered to close her mouth. "Very uncomfortable."

    Paul gave a faint grin. "Quite."

    In others, when the rhythm just works, you can skip tags altogether.

    Layla froze mid-sentence, her mouth hanging open. "Did you see that little dog, the Jack Russell?"

    "Yes. Appeared to be humping Father McGreggor's leg."

    "Very uncomfortable."

    "Quite."

  5. Don't let characters teach each other things they already know

    For example, follow the exploits of two brainy zoologists investigating an apparent burglary at the zoo.

    "As you know, Chase, for a monkey-flung turd to reach window-breaking velocity, the primate must have developed an arm strength equivalent to Nolan Ryan squared times 1.115 per second/per second."

    "Of course." Chase nodded sagely. "Of course."

    If they both know this stuff, why in God's name are they saying it to each other?

    Instead, get clever.

    The two men examined the broken glass a moment before Chase whistled with a wary sort of respect. "How many monkeys do you know who can hurl a turd twice as fast as Nolan Ryan?"

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